Bizarro is whatever you want him to be with a modular point cost. In this case it's a 25 point taxi/Superman enemy, or a 75 point nuisance secondary attacker. Go all the way and have him be a 300 point, 12 hit monstrosity that will challenge opponents to beat him before the clock beats them.
Opponents may be better served countering his Indomitable since it doesn't matter how much damage he takes from an attack, only that he takes damage. Reducing the number of times he can attack should help force him to push and make it that much easier to kO the big lug.
For sealed games, you couldn't have pulled a better figure as this brute can be customized to fit on any team build with ease.